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Often you can see things that you need to obtain but they are out of your reach or require you to have access to a specific item or ability. The game definitely falls into the Metroidvania genre. It’s full of variety and many areas are split up into smaller islands and rely on verticality. Most of your time is spent simply exploring the alien planet. Here you can also bury your previous self too. Like many other games if you make your way back to where you died you can grab all the stuff you were carrying. If you fall too far onto a hard surface or take too much damage against an enemy then your ship with print another you.
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Often you’ll slip off a ledge but you’ll be saved by your ship’s flying robot. The game is quite lenient when it comes to dying. Refreshingly though there isn’t a focus on combat in Journey to the Savage Planet. When you’re forced to fight with the blaster it can often be a frustrating and clumsy affair. It can also be used to kill the various alien life and take on the few bosses the game throws at you. This can be used to destroy certain breakable environmental objects such as crystals and grass. The only weapon you have available throughout the game is a blaster. Some are more aggressive and force you to use some of the different items you find in order to defeat them. Many of these are variations of incredibly cute Pufferbirds and most of them are friendly. For example there’s some that are sticky, some that explode and others that can be used to help you climb.Īs you progress you’ll also find a mix of alien creatures. The many plants contain different seeds that can be used in a variety of ways.
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Another key element is identifying plants of interest and learning how to best make use of them. Resources that you collect can be deposited back at your ship and used to 3D print new items and upgrades. Collecting resources is key to progressing so you need to be on the look out for veins of materials such as carbon and silicon.